The following exploration reimagines the theater of 2050, speculating on the evolving threshold of digital mediation within the built environment. In an increasingly digitized world, how does the virtual transform the physical, blurring the boundaries between reality and fiction? This question is addressed through three proposed typologies of theater, each exploring progressively immersive digital environments. Traditional theatrical elements, such as stage and seating, dissolve and are vertically reorganized into a continuous ramp, enveloped by four interwoven Möbius strips. This spatial reconfiguration mirrors the merging of its human users, where actor and spectator often become indistinguishable. Through this synthesis, the virtual and physical emerge not as distinct spatial entities but as a single entangled experience, activating and inhabiting one another.